
You can also use a Toast Gun on Spike to earn more points in the Video Mode. Homemade Inventions: You collect junk in order to build machines that let you go on Adventures, culminating with a flying jalopy used to battle Crazy Bob in space.Gotta Catch 'Em All: Collecting all 10 pieces of junk awards a significant bonus, and the player can enter their initials as Junk Champion.Hitting the slingshots changes which of the two advise you. Female Angel, Male Demon/ Good Angel, Bad Angel: An angel and a devil occupy the slingshot bumpers and often pop up on the display to advise you.Excuse Plot: There's no given reason for why Crazy Bob has trapped you in the junkyard (other than that, well, he's crazy).Everything's Better with Cows: Just like in Attack from Mars, the Saucer Attack mode can sometimes become a Cow Attack.


The game falls dead, draining the current ball, then starts a four-ball multiball frenzy where every target is worth 30,000 points.
JUNKYARD JALOPY GAME LICENSE
The table was available as part of Season 3 of The Pinball Arcade before the license to all Williams and Bally tables expired on July 1, 2018. He was laid off early in the project, leaving Dwight Sullivan to complete the game. Junk Yard was the final pinball game from veteran Williams designer Barry Oursler. Along the way, you'll make a toaster gun so you can save the girl from the Angry Guard Dog, take a ride on the Magic Bus, and hop for a spin in the Time Machine to start a mode from an earlier Williams title. Unsurprisingly, it takes place in a junkyard, where you collect trash to build a flying jalopy to ultimately head into space and fight Crazy Bob. It was designed by Barry Oursler and Dwight Sullivan, while Paul Barker and Pat McMahon provided the art.

Junk Yard is a 1997 note though prototypes were around in December of 1996 pinball machine made by Williams Electronics.
